1. How to make video games - Intro to Unity Editor
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2. How to make video games - Creating a scene
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3. What is a Variable - Create variables in C# (Unity)
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4. Using a Variable - Moving a player using vector type variable.
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5. How to take user input - Controlling player using Keyboard Input
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6. Using Conditional statements - How to keep player on screen in Unity.
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6.2 Using Conditional statements (Part II) - How to keep player on screen in Unity.
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6.3 Using Conditional statements (Part III) - How to keep player on screen in Unity.
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7 How to slice sprite sheets in unity
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8. What is a Class ? - (Creating a bullet object in unity)
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9. How to spawn objects in Unity - (creating bullets in our space shooter game)
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10. What is a Prefab in Unity
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11. Spawning Multiple Objects - (Understanding Arrays) Part 1
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12. What is a Method in C#? (Invoking a Method in Unity)
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13. How to do Collision Detection in unity
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14. Physics Layers in Unity
Description:
Dive into game development with Unity in this comprehensive 3.5-hour tutorial. Learn essential coding concepts while creating a space shooter game from scratch. Master the Unity Editor, scene creation, and C# programming fundamentals including variables, user input, and conditional statements. Explore sprite manipulation, object-oriented programming with classes, and game object management using prefabs and arrays. Gain hands-on experience with collision detection and physics layers to bring your game to life. By the end, you'll have a solid foundation in Unity game development and practical coding skills applicable to various game genres.