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1
Introduction
2
Xcode Cleanup
3
Ball
4
Box
5
Cone
6
Quarter Steps
7
Scene Graph
8
Skybox
9
Main Scene
10
Comics Skybox
11
Adding the Ball
12
Adding Lights
13
Adding Trees
14
Adding Apples
15
Outro
Description:
Explore the creation of 3D levels using SceneKit and the SceneKit Editor in Xcode with this 30-minute iOS Swift 4 game development tutorial. Dive into essential concepts such as materials, lighting, and 3D modeling techniques. Follow along as you build a simple 3D game environment, learning to create and manipulate various objects like balls, boxes, cones, and steps. Discover how to work with the Scene Graph, implement skyboxes, and add dynamic elements such as trees and apples. Gain valuable insights into iOS game development while enhancing your Swift 4 and SceneKit skills.

iOS Swift 4 Game Tutorial - Create 3D Levels with SceneKit Editor

Brian Advent
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