Главная
Study mode:
on
1
Intro
2
Create Project
3
Add MetaSounds
4
Add Ontrigger
5
MIDI Note Numbers
6
MIDI to Frequency
7
FM Synthesis
8
Envelope Trigger
9
Frequency Modulation
10
Pitch Modulation
11
Impulse Level
12
Connecting to Project
13
Creating a Blueprint
Description:
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Explore the powerful MetaSounds system in Unreal Engine 5 for creating immersive audio experiences in this 38-minute tutorial. Learn to synthesize and manipulate sound sources in real-time, responding to in-game events. Dive into essential audio tools like oscillators, envelopes, and modulation techniques, including frequency modulation (FM) synthesis. Follow along as Jack DiLaura guides you through creating a synthesized MetaSound and setting up blueprints to trigger audio based on collision detection. Gain practical knowledge on MIDI note numbers, frequency conversion, and envelope triggering. By the end of this tutorial, you'll have the skills to enhance your Unreal Engine projects with dynamic, interactive audio elements.

Immersive Audio with MetaSounds in Unreal Engine 5 - Creating and Triggering Synthesized Sounds

The Interactive & Immersive HQ
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