Главная
Study mode:
on
1
Introduction
2
Interactive and Linear
3
Sound Field and Objects
4
Sound Field Capture
5
Pulp Fiction
6
Basketball
7
Channels
8
Head Trap
9
Pro Tools
10
Live Events
11
Virtual Space
12
Object Emitting
13
Conclusion
Description:
Explore the world of immersive audio for virtual reality in this 17-minute conference talk from the W3C Workshop on Web and Virtual Reality. Dive into key concepts such as interactive and linear audio, sound field and object-based audio, and sound field capture techniques. Learn about practical applications through examples like Pulp Fiction and basketball scenarios. Discover the importance of channels, head tracking, and professional tools like Pro Tools in creating immersive audio experiences. Gain insights into audio for live events and virtual spaces, and understand the role of object-emitting sound in VR environments. Enhance your knowledge of cutting-edge audio technologies for virtual reality applications.

Immersive Audio for Virtual Reality

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