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Part Two, July 10 2024
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Q - Gizmo mirror only [2] Alignment
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Q -- A faster way
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Q -- Recap, Summary
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Q - Custom User Interface, Ian's tip
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Q -- Learn shortcuts
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Ink Bottle, Shoes
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__ Blocking the rough shape
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Q - Rounding the eye "frame"
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__ Shoe Tongue, Collar, loop
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__ DynaMesh, subdivide first
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__ Entry hole
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__ Sole, separate scale, QMesh
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__ Counter and Toe-cap
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__ Creating the other shoe
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Ink Bootle, Details
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__ Arm-Ring, Ring3D
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__ Tear Drop, MeshBalloon
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Q - Character Creator 4, GOZ [1]
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__ Ink Bottle Summary, elbow
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Q - GOZ [2] Plus feature
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Eyeball, mini masterclass
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Q - Loading Reference, Spotlight
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__ Sphere 32, cut, clip
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__ Select, masking, flatten
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__ Eye creation concept, 2 parts
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__ Lens, ZRemesh by Union, prep. tip
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__ Sculptris, Transform, ZRemesh
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__ Pupil, paint black
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__ Reference
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__ Sculpting the Iris, Radial Sym, mask
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__ Demon's Eye
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__ Goat's Eye
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__ Material, color, painting
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__ Adding Veins
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__ Glass lens, HDRI
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Thank you and bye
Description:
Explore advanced 3D modeling techniques in ZBrush 2024 with this comprehensive tutorial by Ian Robinson. Dive into detailed demonstrations covering gizmo mirror alignment, custom user interface tips, and efficient shortcut usage. Learn to create intricate models like ink bottles and shoes, mastering techniques such as blocking rough shapes, using DynaMesh, and applying QMesh for soles. Discover the art of eyeball creation in a mini-masterclass, covering everything from basic sphere manipulation to sculpting realistic irises and adding veins. Gain insights on using Spotlight for reference loading, applying materials and colors, and creating glass lens effects with HDRI. Perfect for both beginners and experienced 3D artists looking to enhance their ZBrush skills and create stunning, detailed models.

ZBrush 2024 Tutorial - 3D Modeling Techniques for Shoes, Ink Bottles, and Eyeballs

Pixologic ZBrush
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