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Study mode:
on
1
Intro
2
Episode Overview
3
Prepping the Scene
4
Making the Base Gear
5
Making the Ramp for the Ball
6
Adding the Ball
7
Adding the Wall
8
Cutting Holes for the Ball
9
Making the Wall Swing
10
Housekeeping & Animation Prep
11
UV Unwrapping
12
Adding Materials
13
Animate the Gear
14
Basic Swing Animation
15
Improved Swing Animation
16
Animating the Ball Location
17
Animating the Ball Rotation
18
Animating the Ball Position
19
Adding Another Gear
20
Lighting & Tidying Up
21
Rendering
22
Colour Correction & Export
23
Member Shoutouts
Description:
Learn to create captivating, oddly satisfying 3D animations using Blender in this comprehensive tutorial. Master the entire process from modeling and materials to animation and rendering. Begin by setting up the scene and crafting key elements like gears, ramps, and balls. Explore techniques for cutting holes, animating wall swings, and perfecting UV unwrapping. Dive into material creation, gear animation, and intricate ball movements. Fine-tune lighting, render your creation, and apply color correction for a polished final product ready for social media sharing. Gain valuable insights into professional animation workflows and elevate your 3D design skills.

How to Make Oddly Satisfying 3D Animations in Blender

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