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1
Introducing He-Man vs Skeletor
2
Creating the Characters
3
Rigging the Character: Introducing Accurig
4
Autorigging Complete!
5
Exporting to Character Creator 4
6
How to create your audio scripts/radio plays
7
Bringing things into Unreal
8
Motion Capture!
9
Video/Mocap side by side
10
On Mocap Suits and processing animations
11
Manual Mocap Cleanup
12
Building the scene in iClone
13
Building the scene in Unreal Engine
14
1 A Tour of the Final Project & Camera Settings
15
1 Adding Effects & Wrapping Up
Description:
Explore the process of creating a He-Man vs. Skeletor animation in Unreal Engine 5 through this comprehensive tutorial video. Learn character creation, rigging with AccuRig, exporting to Character Creator 4, and audio script development. Dive into motion capture techniques, manual cleanup, and scene building in iClone and Unreal Engine. Discover camera settings, effects application, and gain insights on tools like Xsens Motion Capture Suit and Revopoint Mini 3D scanner. Access free software recommendations and a downloadable Unreal Engine sample project to enhance your skills in 3D animation and virtual character development.

How I Made He-Man VS Skeletor in UE5

Taiyaki Studios
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