Главная
Study mode:
on
1
Intro
2
Marks background
3
GPU Analysis Tools
4
Problems with GPU Analysis Tools
5
FrameRetrace
6
Demo
7
Benchmarks
8
Render Target
9
Motion Blur
10
Compile
11
Unreal Demo
12
Windows Support
13
AMD Performance Monitor Support
14
Conclusion
Description:
Explore the capabilities of FrameRetrace, an open-source graphics performance analysis tool for OpenGL on Linux platforms, in this 48-minute conference talk by Mark Janes from Intel. Learn about the tool's current state and its advantages for OpenGL application and driver developers. Watch a live demonstration fixing a performance issue in the mesa driver using FrameRetrace. Discover how the tool enables real-time experiments with shader editing, GL state settings, and uniform value changes, allowing immediate visualization of impacts on performance and rendering. Understand FrameRetrace's compatibility with most OpenGL applications due to its ApiTrace foundation, and its ability to conduct parallel analysis across Windows and Linux platforms. Gain insights into Mark Janes' background in graphics performance analysis tools and his contributions to Intel's Mesa team and Graphics FrameAnalyzer for DX.

Graphics Performance Analysis with FrameRetrace - A Responsive UI for ApiTrace

Linux Foundation
Add to list