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1
Intro
2
Evolving Views on GPU Ray Tracing (it)
3
GPU Ray Tracing Myths
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Similarities for today's GPU Ray Tracing
5
GPU Computing Overview
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Many Programming Approaches in Use
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Solutions Vary in their GPU Exploitation
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NVIDIA Goals for Advanced Rendering
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NVIDIA ARC: mental ray platform
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NVIDIA ARC: mental ray AO
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NVIDIA ARC: iray integration platform
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NVIDIA ARC: Optix ray tracing engine
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The Beauty of Optix as Middleware
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Life of a ray
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Program objects (shaders)
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Programmable Operations OpenGL
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Acceleration Structure Choices
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Fast BVH Build on GPU
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Large Dataset Paging
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Optix Roadmap • Version 2.5
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Primary tests with Optix 2.5
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Preliminary tests with Optix 2.5
Description:
Explore cutting-edge GPU ray tracing techniques in this 56-minute SIGGRAPH 2011 conference talk by Nvidia. Discover the latest approaches to leveraging GPUs for optimal ray tracing performance, presented by experts developing the NVIDIA OptiX ray tracing engine, the NVIDIA iray team, and custom renderer creators. Delve into multiple rendering techniques, GPU programming languages, and optimal hardware configurations. Gain insights into evolving views on GPU ray tracing, debunk common myths, and understand similarities in modern GPU ray tracing methods. Learn about GPU computing overview, various programming approaches, and NVIDIA's goals for advanced rendering. Examine the NVIDIA ARC platform, including mental ray, iray integration, and the OptiX ray tracing engine. Understand the beauty of OptiX as middleware, explore the life of a ray, and dive into program objects, acceleration structure choices, and fast BVH build on GPU. Discover large dataset paging techniques and get a glimpse of the OptiX roadmap, including version 2.5 and preliminary test results. Read more

GPU Ray Tracing Techniques and Optimization - SIGGRAPH 2011

Nvidia
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