Explore cutting-edge GPU ray tracing techniques in this 56-minute SIGGRAPH 2011 conference talk by Nvidia. Discover the latest approaches to leveraging GPUs for optimal ray tracing performance, presented by experts developing the NVIDIA OptiX ray tracing engine, the NVIDIA iray team, and custom renderer creators. Delve into multiple rendering techniques, GPU programming languages, and optimal hardware configurations. Gain insights into evolving views on GPU ray tracing, debunk common myths, and understand similarities in modern GPU ray tracing methods. Learn about GPU computing overview, various programming approaches, and NVIDIA's goals for advanced rendering. Examine the NVIDIA ARC platform, including mental ray, iray integration, and the OptiX ray tracing engine. Understand the beauty of OptiX as middleware, explore the life of a ray, and dive into program objects, acceleration structure choices, and fast BVH build on GPU. Discover large dataset paging techniques and get a glimpse of the OptiX roadmap, including version 2.5 and preliminary test results.
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GPU Ray Tracing Techniques and Optimization - SIGGRAPH 2011