Explore procedural mesh generation in Unreal Engine with Technical Artist and UK Evangelist Arran Langmead in this comprehensive video. Learn how to use the procedural mesh component to build art tools, focusing on a stylized tree generator that combines splines and random mesh generation for creating animated foliage assets. Discover the benefits, performance impacts, and practical applications of this technique, including LOD creation, material and texture implementation, and export workflows. Gain insights into using Quixel Mixer, understanding the project file and plugin, and potential future use cases for procedural mesh generation in game development and blockout scenarios.
Getting Started With Procedural Mesh Generation - Inside Unreal