Fields Tested: Running a Game Server with Kubernetes & Agones
Description:
Explore the intricacies of running a game server using Kubernetes and Agones in this comprehensive one-hour conference talk presented by the Cloud Native Computing Foundation (CNCF). Dive into the challenges and solutions of deploying and managing game servers at scale, leveraging the power of containerization and orchestration. Learn how Kubernetes and Agones work together to provide a robust infrastructure for multiplayer gaming, ensuring high availability, scalability, and efficient resource utilization. Gain insights into best practices, performance optimization techniques, and real-world use cases that demonstrate the effectiveness of this cloud-native approach to game server management.
Fields Tested: Running a Game Server with Kubernetes and Agones