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Study mode:
on
1
Intro
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Fazli Sapuan
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Eugene Cheah Pico Creator
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The Story Behind GPU.JS
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And it was a Nintendo fun start
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Literally under 24 hours
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Lesson learnt?
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All in one convenient API package
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Getting Started with GPU.JS
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Technology Overview
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Compiling to GLSL
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Turning our inputs into textures
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Writing our output
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Running the Program
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The Magic in 3 Sentences
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Caveats (cont'd...)
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SPMD Computation Model
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Example: Matrix Multiplication
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Demo: Ray Tracer
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Real-Time Ray Tracing
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Summary
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Interested to find out more?
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Extra: Join Hack&Roll 2017 (students only)
Description:
Discover GPU acceleration for JavaScript in this JSConf.Asia 2016 conference talk. Explore the creation of GPU.JS, a project born from a 24-hour hackathon that enables running JavaScript code on GPUs. Learn about the technology behind GPU.JS, including its API, compilation to GLSL, and the SPMD computation model. Follow along with practical examples such as matrix multiplication and real-time ray tracing. Gain insights into the project's development, its potential applications, and limitations. Perfect for JavaScript developers interested in leveraging GPU power for performance optimization and parallel computing enthusiasts looking to expand their knowledge.

GPU.JS - GPU Accelerated JavaScript

JSConf
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