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Study mode:
on
1
Intro
2
FaceIt "Starting Points"
3
Dealing with Multiple Characters
4
[1.0] FaceIt + Body Rig
5
[1.1] FaceIt Setup
6
[1.2] FaceIt Rig
7
[1.3] FaceIt Expressions
8
[1.4] FaceIt Bake, Shapes & Control rig
9
The 3 Face Rigs: explained
10
Choose your Next step
11
[2.0] Existing Rigify Rig
12
[3.0] Existing ARKit Shapekyes
13
[3.1] Human Generator example
14
[3.2] Daz3D
15
[3.3] Character Creator
16
Connecting the Control Rig
17
Head Setup
18
Body Motion
19
Facial Mocap
20
Facial Mocap Settings
21
Tweaking the Face Performance using the Control Rig
Description:
Learn how to create body rigs and implement facial motion capture in Blender using FaceIt in this comprehensive 47-minute tutorial. Explore various starting points for FaceIt, including working with multiple characters and integrating FaceIt with existing body rigs. Master the process of setting up FaceIt, creating rigs, designing expressions, and baking shapes. Understand the three types of face rigs and choose the best approach for your project. Discover how to work with existing Rigify rigs and ARKit shapekeys, and learn to integrate FaceIt with popular character creation tools like Human Generator, Daz3D, and Character Creator. Dive into connecting control rigs, setting up head and body motion, and implementing facial mocap. Fine-tune facial performances using the control rig to achieve realistic and expressive character animations in Blender.

FaceIt Tutorial - Body Rigs + FaceIt Mocap - Blender

CGDive
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