Главная
Study mode:
on
1
Introduction
2
Welcome
3
CG70
4
Linda
5
How we communicate
6
What it felt like
7
The problem
8
Creative use
9
History
10
Experience Design
11
Conferences
12
Artists
13
Art Exhibition
14
Mixed Community
15
Siggraph Award
16
ACM Conference
17
Art
18
California 2009
19
Research Program
20
Creativity Support Tools Workshop
21
Creativity Support Tools Principles
22
What next
23
Creatives
24
Can AI imitate art
25
Can AI make art
26
Social media creativity
27
Creativity in action
28
Reflection in solitude
29
The reflective practitioner
30
Donald Trump
31
Practicebased research
32
Distributed interactive augmented artwork
33
Looking back
34
Brian Bailey
35
The Welcome Foundation
36
Expertise
37
Roger Kneebone
38
Creative thinking
39
Reflection at a distance
40
Learning process
41
Reflection
Description:
Explore a keynote address that delves into the history, evolution, and future of Creativity and Cognition (C&C) conferences. Trace the journey from its inception in 1993 at Loughborough University to its current status as a SIGCHI conference. Discover the unique blend of art, design, HCI, and cognitive science that characterizes C&C, and learn about its significant impact beyond the conferences themselves. Gain insights into the progression of creativity as a subject within the HCI community, and examine recent advancements in creativity support and the widespread use of interactive computing in the arts. Investigate topics such as experience design, art exhibitions, creativity support tools, and the role of AI in art creation. Reflect on the importance of practice-based research, distributed interactive augmented artwork, and the learning process in fostering creativity and innovation.

Creativity and Cognition: Past, Present and Future - Keynote

Association for Computing Machinery (ACM)
Add to list