- Proportion Face Bones For Jaw, Teeth, Tongue, and Eyes
11
- Adjust Bones Auto Position
12
- Edit Facial and Motion Facial Rig to Check Shapes
13
- GoZ Face Shape Editing
14
- Clear Cache Files
15
- Split Part Cheek Puff with GoZ
16
- Topology Map Landmarks
17
- Custom Slider for Complex Expression
18
- Custom Slider for Granular Utility Shapes
19
- Morph Brush and History Slider
20
- Mouth Corner Curl L & R
21
- Isolating L & R Changes
22
- Outro
Description:
Learn how to customize and fix character face expressions using mesh, morph, bones, and GoZ in this comprehensive 32-minute tutorial. Explore the Facial Profile Editor to create and modify expression shapes, use mirroring techniques, and adjust facial bones for jaw, teeth, tongue, and eyes. Master GoZ face shape editing, work with topology map landmarks, and create custom sliders for complex expressions. Discover techniques for isolating left and right changes and utilizing the morph brush with history slider. Gain valuable insights into character creation pipeline, arbitrary mesh pose management, and creating expressions for non-standard characters.
Customizing Character Face Expressions - Mesh, Morph, Bones, and Facial Profile Editor