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Creating a Mask in zBrush (Low, High with UVs)
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Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Learn to create both a low-poly game-ready mask asset with UV mapping and a high-resolution version in this 32-minute video tutorial. Follow along with detailed steps for modeling in ZBrush, preparing the mesh for optimal UV unwrapping, and exporting the final assets suitable for texture baking in Substance Painter. Master essential 3D modeling techniques for creating game assets while understanding the workflow between low and high poly versions of the same model.

Creating a Mask in ZBrush - Low and High Poly Modeling with UV Mapping

Alan Balodi - 3D Tutorials
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