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1
Intro
2
Patron Shoutout
3
Initial Material Setup
4
Explaining the Wood OSL
5
Playing with the OSL
6
Adding Color & Bump Details
7
Adding Imperfections
8
Getting an Oakish Look
9
Getting a Rosewood Look
10
Using a Different Method
11
Outro
Description:
Learn to create realistic wood materials in Cinema 4D using Octane's procedural nodes without image textures. Explore the MAWoodGrain OSL node by Michel Adres, mastering its potential to achieve detailed and lifelike wood textures. Discover techniques for layering details, adding imperfections, and creating various wood types such as oak and rosewood. Push the boundaries of Octane's node system to generate organic-looking materials using only code and mathematical algorithms. Perfect for 3D artists looking to enhance their material creation skills in Cinema 4D with Octane Render.

Cinema 4D Tutorial - Procedural Wood - Octane

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