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Cinema 4d Non intersecting clones with surface scale blue noise. Circle/sphere Packing
Description:
Learn how to create non-intersecting clones using Cinema 4D's surface scale blue noise distribution node in scene nodes, then transfer the work to classic Cinema 4D for material application and final rendering with Redshift. Master circle and sphere packing techniques while exploring advanced distribution methods in this 21-minute tutorial that bridges modern node-based workflows with traditional 3D rendering approaches.

Cinema 4D Non-Intersecting Clones with Surface Scale Blue Noise - Circle and Sphere Packing

PixelAffair
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