Главная
Study mode:
on
1
- Intro
2
- Spotlight Reference Import
3
- ZSphere Blockout
4
- Movie Timeline Camera Reference
5
- Adaptive Skin Creation
6
- ZSpheres, ZSketching, Adaptive and Unified Skin -
7
- Load Tool from Project
8
- IMM Hand
9
- Import Object Scale
10
- Eyeball IMM
11
- Eyelid Creation
12
- Merging Eyelids
13
- Copying Folders Between Tools
14
-Creating Edgeloop Guides for ZRemesher
15
- Mask Polygroup Border Smooth
16
- ZRemesh with Border Groups
17
- ZModeler Topology Cleanup
18
- ZRemesh with Polypaint Density
19
- Project History
Description:
Dive into an extensive livestream tutorial on advanced 3D modeling techniques in ZBrush, focusing on child character sculpting. Learn to utilize Spotlight Reference for accurate proportions, master ZRemesher for efficient topology, and explore various tools like ZSpheres, IMM, and ZModeler. Follow along as the instructor demonstrates creating a child character from scratch, covering everything from initial blockout to detailed eyelid creation and topology cleanup. Gain insights into time-saving workflows, including folder management between tools and using polypaint density for ZRemeshing. Perfect for intermediate to advanced ZBrush users looking to enhance their character modeling skills.

Child Sculpt - Proportions, ZRemesher, and Spotlight Reference Techniques - Livestream 02/02/2021

Michael Pavlovich
Add to list