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Explore how 3DEXCITE leverages Unreal Engine to power real-time experiences in this 41-minute conference talk from Unreal Fest 2024. Delve into the utilization of openUSD and MaterialX for efficient automated interchange of virtual twins running on the cloud using Unreal Engine's Vulkan RHI. Gain insights into how automation enhances realtime cloud services to deliver immersive, high-quality experiences. The presentation covers 3DEXCITE's background, industry challenges, render-on-demand solutions, and the Create and Show platform. Learn about context scalability, channels, and the realities of today's market. Understand the inner workings of the process, including user interface, pixel streaming, headless rendering, Material X implementation, master materials, and scaling strategies. Discover the software components involved and explore what works and what doesn't in this innovative approach to automating real-time experiences.
Automating Innovation: Real-Time Experiences with 3DEXCITE - Unreal Fest 2024