Главная
Study mode:
on
1
Intro
2
How Yacht Club Makes Games
3
Creating Good Movement
4
Level Design
5
Software Development
6
Team Structure
7
Tools
8
Advice for new developers
9
Resources
10
Funding Shovel Knight
11
Favorite SNES game
12
Favorite and least favorite part of code
13
Design constraints
14
Smash
15
Shovel Knight
16
Hiring Process
17
Future Projects
Description:
Join Yacht Club Games programmer David D'Angelo in a 31-minute Q&A session from the 2021 GDC Showcase as he shares insights on developing Cyber Shadow and the Shovel Knight series. Gain valuable knowledge about game development processes, including creating engaging movement mechanics, effective level design, software development practices, team structure, and tools used. Learn from D'Angelo's experience on topics such as advice for new developers, funding strategies, design constraints, and the hiring process at Yacht Club Games. Discover his thoughts on favorite SNES games, coding challenges, and future projects. Explore the inner workings of a successful indie game studio and gather practical tips for aspiring game developers.

Ask Me Anything - Q&A with Yacht Club Games

GDC
Add to list