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Study mode:
on
1
Intro
2
Earth
3
Creating a new project
4
Moving the robot
5
Adding the RC project
6
Creating the scene anchor
7
Loading the scene anchor
8
Using the AR view in the storyboard
9
Using the AR view as an anchor
10
Starting the scene
11
Using Robostart
12
Result
Description:
Explore the process of creating immersive 3D worlds using Reality Composer and integrating them into ARKit3 and RealityKit-enabled Xcode projects. Learn to convert OBJ files to USDZ format for use in Reality Composer, and follow along as the tutorial guides you through creating a new project, manipulating 3D objects, setting up scene anchors, and implementing AR views. Gain hands-on experience with ARKit 3 and RealityKit while building an interactive augmented reality scene featuring a robot in a custom 3D environment.

ARKit 3 Tutorial - Create Your Own 3D Worlds with Reality Composer & RealityKit

Brian Advent
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