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on
1
Welcome!
2
Modeling array object
3
Array modifier setup
4
Eevee lighting
5
Animating the array rig
6
Duplicating the shape
7
Camera setup
8
Adding colors
9
Making foreground elements
10
Animating the first camera
11
Comparing Eevee and Cycles
12
Animating the second camera
13
Rendering array scene
14
Rigid body example scene
15
Fish eye camera setup
16
Looking at the final render
17
Talking about Polyfjord
18
New scene: Rigid body simulation
19
Playing around with lighting
20
Rendering simulation scene
21
Looking at the render
22
Thanks for watching!
Description:
Dive into a comprehensive Blender tutorial that explores animating arrays and rendering scenes with volumetric lighting in Eevee. Learn to model array objects, set up array modifiers, and create Eevee lighting. Master techniques for animating array rigs, duplicating shapes, and configuring cameras. Discover how to add colors, create foreground elements, and animate multiple cameras. Compare Eevee and Cycles rendering engines, and explore rigid body simulations with fish-eye camera setups. Gain insights into lighting techniques and rendering processes for both array and simulation scenes. Perfect for Blender enthusiasts looking to enhance their 3D animation and rendering skills.

Animating Arrays and Shapes in Eevee

Polyfjord
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