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    Improving the World's Slowest Raytracer - RADV Implementation Progress

    X.Org Foundation0.0
    31 minutes
    English
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    Improving the World's Slowest Raytracer - RADV Implementation Progress

    YouTube·Ray Tracing

    Learn about the significant improvements made to RADV's raytracing implementation in this technical conference talk from XDC 2023. Explore the journey from being labeled the "World's Slowest Raytracer" at XDC 2022 to achieving default raytracing enablement in Mesa 23.2. Discover the technical challenges faced during the implementation process, compatibility improvements with games and software, and key development milestones. Gain insights into the current state of RADV raytracing, including working features, remaining limitations, and detailed performance analysis. Presented by Friedrich Vock, this 31-minute presentation provides a comprehensive overview of the technical advancements and ongoing development in RADV's raytracing capabilities.

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