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New Frontiers in Quest Development with Unity's XR Platform
YouTube·Virtual Reality
Explore the latest advancements in Quest development using Unity in this joint presentation by Oculus and Unity engineers. Dive into the Vulkan API, XR Plugin system, development iteration time improvements, and the Universal Render Pipeline. Learn about the benefits and current experimental status of Vulkan, understand Unity's integrated Oculus support, and discover the Oculus XR Plugin. Gain insights into camera rigs, controllers, and XR management changes in Unity 2020.1. Uncover tips for improving iteration time and maximizing the benefits of the Universal Render Pipeline (URP) for your Quest projects.