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    Make It Fast - Simultaneous AI Actions in Gears Tactics - Unreal Fest Online 2020

    Unreal Engine0.0
    28 minutes
    English
    0/28 уроков (0%)
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    Make It Fast - Simultaneous AI Actions in Gears Tactics - Unreal Fest Online 2020

    YouTube·Unreal Engine

    Explore the AI system behind Gears Tactics in this 28-minute Unreal Fest Online 2020 talk by Splash Damage's Matthias Siemonsmeier. Dive into the development of fast enemy turns that maintain player clarity, enable high kill counts, and present challenging yet solvable scenarios. Discover how the team combined behavior trees and goal planners with a "Combo Move" system and extensive preplanning to achieve simultaneous unit actions without compromising player understanding. Gain insights into high-level decision making and the underlying systems that power the game's AI. Ideal for gameplay/AI programmers and AI system designers, this session covers topics such as early development stages, goal statements, plan execution, world state management, level scripting, unit planning, player perception, and debugging techniques.

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