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    Skeleton Crew - Empowering Designers with Modular Game Design - Unite Now 2020

    Unity0.0
    21 minutes
    English
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    Skeleton Crew - Empowering Designers with Modular Game Design - Unite Now 2020

    YouTube·Unity

    Explore modular game design techniques in this Unite Now 2020 conference talk by Lawrence Bishop, Technical Director at Cinder Cone. Dive into the development process of the gothic platformer Skeleton Crew, focusing on the use of low responsibility components, Unity events, and scriptable objects. Learn how this modular approach empowered designers and facilitated co-op multiplayer integration. Discover strategies for cross-scene communication and changeable enums that enhance game development efficiency. Gain insights into creating flexible and scalable game systems that can streamline the design process and improve collaboration among team members.

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