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    Stacking Up the New Functionality in DOTS Physics - Unite Now 2020

    Unity0.0
    51 minutes
    English
    0/33 уроков (0%)
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    Stacking Up the New Functionality in DOTS Physics - Unite Now 2020

    YouTube·Unity

    Explore the latest advancements in Unity Physics and Havok Physics for Unity in this 51-minute Unite Now 2020 conference talk. Gain insights into converting GameObject-based simulations to the Data-Oriented Technology Stack (DOTS), with a brief recap of the Unite Copenhagen presentation. Dive deep into topics such as the Unity Physics pipeline, conversion examples, joints, custom hit collectors, collision response, and event handling. Learn about Havok Physics SDK upgrades, visual debugging, and practical applications in ROBOCRAFT. Discover common use cases for vehicles and ragdolls, including representation, physics properties, data collection, and update order. Understand the process of building a character controller with DOTS, comparing performance between Unity Physics and Havok Physics. Join the active community and enhance your game development skills with these cutting-edge physics implementations.

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