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    Principles of Visual Effects with VFX Graph - Episode 1

    Unity0.0
    2 hours 36 minutes
    English
    0/28 уроков (0%)
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    Principles of Visual Effects with VFX Graph - Episode 1

    YouTube·Unity

    Dive into a comprehensive tutorial on the principles of VFX Graph in Unity, exploring the creation of special potions, falling leaves, and fire effects. Gain insights into VFX Graph components, Sin Waves, Randomness, and Texture as Data. Follow along as the instructors demonstrate the flexibility of these concepts through audience suggestions. Learn about VFX fundamentals, break down VFX in popular games, and explore topics such as basic VFX Graph usage, modulation, noise, point caches, and particle rendering. Compare the built-in Particle system with VFX Graph, visualize point caches, and create an apocalyptic scene. Discover how to turn various objects into point caches and set things on fire for creative effects. Access additional resources through the provided GitHub repository and stay tuned for future episodes.

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