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    Model a High-Poly RPG Rocket Launcher in 3ds Max - Day 3.4

    Envato Tuts+0.0
    30 minutes
    English
    0/7 уроков (0%)
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    Model a High-Poly RPG Rocket Launcher in 3ds Max - Day 3.4

    YouTube·3d Modeling

    Learn to model a high-poly RPG rocket launcher in 3ds Max in this comprehensive video tutorial. Dive deep into Chris Tate's detailed modeling process, exploring a wide range of tools and techniques including edit poly and spline modeling. Master subdivision workflows, understand the importance of support edges, and learn proper topology for cutting holes while maintaining a quad-based mesh. Focus on modeling fins, adding and adjusting support edges, converting to editable poly, chamfering, modding, and final assembly. Gain valuable insights into mesh clean-up and fixing problem areas in this 30-minute segment of a larger 10-hour series.

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