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    Creating a Visible Log in ZBrush - 3D Modeling, Texturing and Rendering Workflow

    Michael Pavlovich0.0
    2 hours 14 minutes
    English
    0/19 уроков (0%)
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    Creating a Visible Log in ZBrush - 3D Modeling, Texturing and Rendering Workflow

    YouTube·ZBrush

    Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Learn advanced 3D modeling techniques in this comprehensive video tutorial that transforms a basic log into an anatomically detailed visible log model. Master ZBrush workflows including boolean operations, ZRemesher, surface noise application, masking, and polypainting. Progress through the creation of realistic textures using Substance 3D Painter, incorporating megascans and custom material baking. Follow along with detailed demonstrations of modeling anatomical elements like eyeballs, brain, heart, liver, kidneys, ribs, and intestines. Explore professional techniques for UV mapping, texture creation, and material development including roughness, color adjustment, moss, and dirt effects. Conclude with advanced Redshift rendering techniques and glass material creation. Previous experience with ZBrush basics is recommended as this tutorial builds upon an existing log creation workflow.

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