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    Representing Continuous Haptics of Grounded Objects in Room-scale VR

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    Representing Continuous Haptics of Grounded Objects in Room-scale VR

    YouTube·Virtual Reality

    Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Explore a 13-minute conference talk from the 37th Annual ACM Symposium on User Interface Software and Technology (UIST 2024) that delves into innovative haptic feedback solutions for virtual reality environments. Learn about groundbreaking research in representing continuous haptic sensations for grounded objects within room-scale VR systems, presented at this prestigious ACM event in Pittsburgh, PA. Discover how this technological advancement enhances the immersive experience of virtual reality by providing realistic tactile feedback for stationary objects in VR spaces.

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