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EntityManager and 2D Game Math for Game Programming - Lecture 6
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Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Explore game programming concepts in this lecture covering EntityManager implementation and 2D game mathematics. Learn about separating data from logic, entity storage options, and managing entity lifecycles. Dive into 2D vector math, including finding vectors from angles and distances, normal vectors, and bullet velocity calculations. Discover game color spaces, circle collisions, and C++ random number generation. Gain insights into game loop structure and iterator invalidation for efficient game development.