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Using the Gameplay Ability System in Unreal Engine for Outriders: Worldslayer
YouTube·Unreal Engine
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Explore the implementation of the Gameplay Ability System in Unreal Engine for 'Outriders: Worldslayer' in this 30-minute conference talk by People Can Fly. Discover how character skills were developed using Blueprints, learn about managing skill dependencies, and understand how to prepare skills for collaboration with VFX and sound teams. Gain insights into the system's advantages and limitations, including augmentation techniques and potential pitfalls. Examine real-world examples of challenges faced during development and the creative solutions employed to overcome them.