Blurring the Lines Between Animation and Gaming with Unreal Engine and Fortnite
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Explore how film and game director HaZ Dulull and his team at HaZimation leveraged transmedia strategies to transform original content into a Fortnite game called Moontopia using Unreal Engine for Fortnite (UEFN). Dive deep into the process of pivoting from animated series development to creating a game IP, blurring the lines between animation and gaming. Learn about the strategic approach taken to produce content for both film and games, and discover how a single intellectual property evolved into a fully-fledged Fortnite experience. This 34-minute conference talk from Unreal Fest 2024 offers valuable insights into the convergence of animation and gaming industries, showcasing the power of Unreal Engine in creating cross-media content.