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Vulkan
YouTube·Vulkan
Dive into a comprehensive 7-hour lecture series on Vulkan, covering essential topics from introduction to advanced concepts. Learn about real-time rendering algorithms, participate in hands-on workshops with code available on GitHub, and explore crucial aspects like swap chains, resources, descriptors, command buffers, and pipelines. Gain insights into real-time ray tracing, conservative meshlet bounds for skinned mesh culling, and Vulkan synchronization. Discover the process of teaching modern low-level APIs in introductory graphics courses, providing a thorough understanding of Vulkan's capabilities and applications in computer graphics.