Generative Agents: Interactive Simulacra of Human Behavior
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Explore generative agents as interactive simulacra of human behavior in this Stanford lecture by Joon Sung Park. Delve into the concept of Smallville, a custom-built game world featuring common small village affordances, where agents interact with their environment and each other through actions and natural language dialogue. Learn about the memory stream storing agent experiences, the retrieval function for selecting relevant memories, and the generation of reflection trees. Discover how plans describing future actions are created using large language models. Examine the critical roles of observation, planning, and reflection in creating believable agent behavior. Consider the impact of instruction tuning on agent politeness and cooperation. Investigate the GENERATE system, which takes social designs as input to produce populated communities.