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    Mobile Games to the Cloud With Python

    EuroPython Conference0.0
    30 minutes
    English
    0/20 уроков (0%)
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    Mobile Games to the Cloud With Python

    YouTube·EuroPython

    Explore the process of transitioning mobile games to cloud-based development using Python in this 30-minute EuroPython Conference talk. Learn how a game development company overcame challenges to build a scalable server backend infrastructure capable of supporting over 100,000 players. Discover the architecture, technologies, and lessons learned in creating a Python-powered game backend, including the use of workers, web servers, custom message queues, and various databases. Gain insights into handling frequent connection drops, preventing cheating, enabling profile syncing, and improving worker performance. Understand the implementation of tools like Fabric, Docker, and AWS for deployment and scalability.

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