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    Cultist Simulator - Designing an Experimental Game for Commercial Success

    GDC0.0
    1 hour 2 minutes
    English
    0/1 уроков (0%)
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    Cultist Simulator - Designing an Experimental Game for Commercial Success

    YouTube·GDC (Game Developers Conference)

    Explore the development process of Cultist Simulator in this 2019 GDC conference talk. Delve into Weather Factory co-founder Alexis Kennedy's insights on navigating the challenges and advantages of creating an experimental game for commercial success. Learn about the team's decision-making process, their strategies for staying on course, and the valuable lessons they gained for future projects. Gain a deeper understanding of game design, programming, business management, and production aspects involved in developing unique and commercially viable games.

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