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    Key Quest Design Lessons from 'The Witcher 3' and 'Cyberpunk 2077'

    GDC0.0
    1 hour 3 minutes
    English
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    Key Quest Design Lessons from 'The Witcher 3' and 'Cyberpunk 2077'

    YouTube·GDC (Game Developers Conference)

    Discover 10 crucial and universally applicable quest design lessons in this hour-long conference talk, drawing from Pawe Sasko's 17-year career in the video game industry. Gain valuable insights illustrated through examples from acclaimed titles The Witcher 3 and Cyberpunk 2077. Explore essential techniques for crafting engaging quests and enhancing player experiences in game development.

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