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An Introduction to Lightmapping in Unity
YouTube·Unite
Explore the fundamentals of lightmapping and the Progressive Lightmapper in this 47-minute Unity conference talk from Unite Berlin 2018. Delve into optimization techniques for baking in the Progressive Lightmapper, gain an overview of key parameters, and learn to address common user issues. Discover the importance of managing texel count, scaling objects with low variation, and understanding different light modes. Examine probe lighting, LOD projections, and filtering techniques. Get insights into the GPU baking backend and AMD RadeonRays. Conclude with a glimpse into the future of lightmapping in Unity and key takeaways for improving your lightmapping workflow.