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    Building a Unified Cross-Project UI Framework

    GDC Festival of Gaming0.0
    31 minutes
    English
    0/7 уроков (0%)
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    Building a Unified Cross-Project UI Framework

    YouTube·GDC (Game Developers Conference)

    Discover how Sybo Games tackled inconsistency in visual and interaction patterns when designing user interfaces across projects in this 2019 GDC talk. Learn about the motivations behind building a UI framework, the limitations of Unity UI, and the team's approach to creating a unified solution. Explore the concept of "The Slice" and gain insights into implementing a cross-project UI framework. Conclude with a recap of key points and a Q&A session, providing valuable knowledge for game developers seeking to streamline their UI design process across multiple projects.

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