0/10 уроков (0%)
– из 10
Honoring the Blade - Lethality and Combat Balance in Ghost of Tsushima
YouTube·GDC (Game Developers Conference)
Explore the challenges of balancing lethality and combat in 'Ghost of Tsushima' in this 25-minute GDC 2021 talk by Sucker Punch Productions' Theodore Fishman. Delve into the intricacies of honoring the samurai fantasy while maintaining engaging gameplay. Learn about the lethality contract, defensive and offensive strategies, and the importance of design by feel and data. Discover how the team bent the rules for duels and legendary encounters, and gain valuable insights into problem-solving in game combat design. Gain practical takeaways for creating a compelling and authentic combat experience in action games.