
Learn to rig 3D models using Auto-Rig Pro in Blender 3.6 and import them into Unreal Engine 5.3 as player avatars and NPCs. Step-by-step guide for 3D animation and game development.

Learn to utilize free motion capture files, animation retargeting tools, and rigs in Blender. Discover techniques for importing, retargeting, and cleaning up animations using various tools and resources.

Learn animation retargeting in Unreal for Character Creator models. Master rig asset creation, T-pose harmonization, and anim asset duplication to unlock a vast library of motions for your characters.

Step-by-step guide to retarget quadruped animal models with root motion in Unreal Engine 5, enabling realistic movement for game avatars or NPCs. Includes downloadable resources and practical demonstrations.

Learn to rig and animate 3D characters using AccuRig and Mixamo. Covers rigging, importing to Blender, downloading animations, retargeting, and tweaking for professional results.

Learn efficient character rigging and animation techniques using AccuRig, Mixamo, and Quick Rig in Blender. Master the workflow for fast, professional-quality character setups and animations.

Learn advanced retargeting techniques for custom rigs in Blender. Covers understanding complex rigs, creating intermediate rigs, FK/IK retargeting, and action baking for seamless animation transfer.

Learn to add a Rigify face rig to Mixamo-rigged characters in Blender. Covers mesh prep, bone alignment, weight assignment, and animation retargeting for enhanced character facial expressions and game exports.

Step-by-step guide to create a cartoon player avatar in Unreal Engine 5, from 3D modeling to game-ready implementation, including animation retargeting and blueprint setup.

Learn to transfer animations between characters using UE5's new Retarget system. Master IK Rigs, solve errors, and optimize settings for seamless character animation in game development.

Learn to implement realistic foot placement using Inverse Kinematics in Unreal Engine 5. Master IK rig setup, retargeting animations, and creating custom characters with improved ground interaction.

Learn animation retargeting in Unreal Engine using Character Creator 3's Auto-Setup Plugin. Master importing, setting up sources, replacing characters and motions, attaching props, and retargeting to other CC3 characters.

Generate lifelike 3D avatars from a single photo using Character Creator 4.1, then import into Unreal Engine 5.1 with facial morphs and skeleton for use as main characters or NPCs in game projects.

Learn to create and integrate a custom 3D avatar from Blender into Unreal Engine as a playable game character, covering rigging, animation retargeting, and character setup for game development.

Learn to create and customize Asian beauty avatars in Character Creator 3, then seamlessly transfer them to Unreal Engine for use as main characters or NPCs in your game projects.

Step-by-step guide to obtaining and integrating four free ActorCore avatars into Unreal Engine projects as main characters or NPCs, with detailed instructions for downloading, importing, and retargeting.

Step-by-step guide to create an animated tiger avatar for Unreal Engine using iClone. Learn to model, animate, and import a fully-functional tiger character for game development projects.

Step-by-step guide for importing, retargeting, and using Makehuman 3D avatars as main characters or NPCs in Unreal Engine 5 game projects. Includes essential tools and resources for 3D modeling and game development.

Learn to convert MP4 videos into FBX files with embedded mocap data, integrate DeepMotion with iClone 8 and Unreal Engine 5.1, and overcome common challenges in the animation pipeline.

Enhance character animations with AccuFace mocap in iClone. Learn to export from Character Creator, import mocap data, and refine animations using iClone tools for realistic facial expressions.

Interactive session on creating reusable and scalable character animations in Unity. Learn techniques for keyframing, rigging, and retargeting animations between different character models with Unity Certified Instructors.