Главная
Study mode:
on
1
Intro
2
Why JerryScript
3
Background
4
Optimization
5
Portability
6
Code Size
7
STM32F4 Hardware
8
STM32F5 Hardware
9
API Example
10
API Example 2
11
Architecture
12
Memory Consumption
13
Compact bytecode
14
Interpreter
15
Concurrency pointers
16
Type field
17
Strings
18
Number Representation
19
Native Support Objects
20
Performance Comparison
21
Pong Demo
22
LowPower Demo
23
Future Work
24
Summary
25
Questions
Description:
Explore an ultra-lightweight JavaScript engine designed for Internet of Things devices in this 41-minute conference talk. Learn about JerryScript, a resource-efficient engine optimized for microcontrollers with limited memory and flash storage. Discover how it implements the full ECMAScript 5.1 standard while maintaining a small footprint, making it suitable for smartwatches and other IoT devices. Gain insights into JerryScript's architecture, memory consumption, compact bytecode, interpreter, and performance comparisons. Watch demonstrations of JavaScript code running on resource-constrained microcontrollers, including Pong and low-power demos. Understand the engine's future development plans and its potential impact on IoT device programming.

JerryScript: An Ultra-lightweight JavaScript Engine for IoT Devices

Linux Foundation
Add to list
0:00 / 0:00