Explore the intricacies of SPIR-V and the new shader system in this comprehensive 52-minute video from The Cherno's Game Engine series. Delve into topics such as viewing specific commits, shader systems in Vulkan, uniform buffers, and GLSL changes. Gain insights into SPIR-V and the new shader pipeline, followed by an in-depth code overview. Learn about the latest developments in game engine technology and prepare for future advancements in the field.
SPIR-V and the New Shader System - Game Engine Series