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1
Introduction
2
Amstrad CPC
3
Common code
4
Bitmap memory
5
Init initialization
6
CRTC
7
GetScreenPause
8
GetNextLine
9
NextGreenbyte
10
Screen Address Table
11
Libre Office
12
Enterprise 128
13
Definitions
14
Screen Memory
15
Colors
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The dirty work
17
Copying the data
18
Summary
19
Outro
Description:
Explore bitmap graphics on the Amstrad CPC and Enterprise 128 in this 32-minute video lesson. Dive into a common approach for displaying data on screen without using firmware, focusing on these two systems with functionally similar graphics capabilities. Learn about bitmap memory, CRTC initialization, screen address tables, and color management. Discover how to efficiently copy data to the screen and understand the key differences between the Amstrad CPC and Enterprise 128. Gain practical knowledge through accompanying source code and a matching text lesson available on the instructor's website.

Bitmap Graphics on the Amstrad CPC and Enterprise 128 - Lesson P3

ChibiAkumas
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