Главная
Study mode:
on
1
1. Intro
2
2. Viewport Navigation
3
3. Creating a New Level
4
4. Creating a Landscape
5
5. Creating the Blockout of our Tower
6
6. Adding our Brick Texture
7
7. Using the Extrude Polygon tool
8
8. Using Booleans to Destroy the Mesh
9
9. Adding Bump details to the wall
10
10. Bending our Mesh
11
11. Adding extra shapes to our wall
12
12. Using Insets and Extrusions
13
13. Deform Tools for modeling tools
14
14. Deforming Megascans assets
15
15. Adding ground elements
16
16. Adding Background elements
17
17. Adding Destruction
18
18. Placing the bricks
19
19. Adding Debris
20
20. Painting Foliage
21
21. Adding Ivys
22
22. Adding wooden elements
23
23. Lightning
24
24. Post Processing
25
25. Cinematic Camera and screenshots
Description:
Dive into a comprehensive 3-hour tutorial on creating environments in Unreal Engine 5.3, tailored for complete beginners. Master viewport navigation, landscape creation, and advanced modeling techniques like extruding polygons and using booleans. Learn to add realistic textures, deform meshes, and incorporate Megascans assets. Explore the process of adding ground elements, background details, and destruction effects. Discover how to place bricks, add debris, paint foliage, and integrate ivy for a more immersive scene. Delve into lighting techniques, post-processing effects, and using cinematic cameras for stunning screenshots. Perfect for aspiring game developers and 3D artists looking to build their skills in Unreal Engine 5.3.

Unreal Engine 5.3 Environment Tutorial for Complete Beginners

UNF Games
Add to list
0:00 / 0:00