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1
- Intro
2
- Rust Standard Library std
3
- Keywords
4
- Macros
5
- Prelude
6
- Collections
7
- Primitive
8
- More on Collections and Structs
9
- Game
10
- Defining an Enum
11
- Tuples
12
- Creating an Array
13
- Arrays are Static
14
- Looping with Arrays
15
- Implementing Traits for Enums
16
- Derivable Traits
17
- 2D Arrays
18
- Intro to Vectors
19
- Converting from Number to Enum
20
- Installing Crates
21
- Getting Input from the User
22
- Working with Loops
23
- HashMaps
24
- Breaking out to a Game Function
Description:
Dive into Rust programming with this comprehensive tutorial covering essential concepts and features of the language. Explore the Rust Standard Library, keywords, macros, and prelude. Learn about collections, primitives, and structs before delving into enums, tuples, and arrays. Master array manipulation, implement traits for enums, and understand derivable traits. Discover 2D arrays, vectors, and the process of converting numbers to enums. Gain practical experience by installing crates, handling user input, working with loops, and utilizing HashMaps. Conclude by applying your knowledge to create a game function, solidifying your understanding of Rust programming fundamentals.

Learn Rust Programming - Standard Library, Enums, Traits, Arrays, Vectors, and HashMaps

Caleb Curry
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