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1
Intro
2
Shameless self promo
3
Basics of Unreal Navigation
4
Landscape sizes
5
World partition basics
6
Sculpting basics
7
Intro to Gaea
8
Gaea Basic Node operations
9
Combining Nodes in Gaea
10
Exporting a Tiling Landscape
11
Landmass fundamentals
12
Blending Landmass with custom height map
13
Exporting our Landscape with no tiles
14
Creating our Landscape Material
15
Height Blending
16
Creating our Landscape Palette
17
Creating the Automatic Material
18
Exporting texture masks from Gaea
19
Creating the masks in our Material
20
Blending masks with height maps
21
Distance Blending theory
22
Distance Blending Material setup
23
Enabling Virtual texture support
24
Virtual Heightfield Mesh
25
Applying color to our Virtual Heightfield mesh
26
Virtual texture resolution
27
Procedural grass spawner
28
Preparing our Master Landscape parameters
29
Creating Functions
30
Creating a Material Library
31
Exporting a new terrain
32
Creating a new Landscape Biome
Description:
Learn to create open worlds in Unreal Engine 5 with this comprehensive landscape tutorial. Master essential operations, from basic navigation and sculpting to advanced techniques like world partitioning and virtual texturing. Explore Gaea for terrain generation, create custom materials and texture masks, and implement height blending and distance blending. Dive into virtual heightfield meshes, procedural grass spawning, and material library creation. By the end, confidently design and develop your own expansive, detailed landscapes for immersive game environments.

Unreal Engine 5 Landscape Beginner Tutorial - Learn to Create Open Worlds

UNF Games
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